Leper is very self-sufficient. He takes the role of a tank or a damage dealer. He has got lots of HPs, a big resistance and quite good base damage. He can also use his buffs to reduce his stress, boost or heal himself. As for his flaws - he does not have any ranged attacks whatsoever, thus he cannot be placed further than on the second position. He also will not be able to attack an enemy who will be standing on the third/fourth position.
- Darkest Dungeon Dmg Mod 3
- Darkest Dungeon Damage Modifier
- Darkest Dungeon Dmg Mod Minecraft
- Darkest Dungeon Mod Guide
- Darkest Dungeon Damage Mod
- Darkest Dungeon Dmg Mod 4
- This Darkest Dungeon mod clears ripostes on performer when using a riposte skill, preventing the damage debuffs from stacking, which could result in extremely low damage and made ripostes and their skills less viable than necessary.
- Pitch Black Dungeon is an overhaul mod that adds a variety of different content to Darkest Dungeon. The aim of the mod is to provide a different game in a familiar shell to those seeking a more tactical and challenging experience.
May 01, 2018 If it annoys you, this Darkest Dungeon mod removes all that unnecessary stress. Powerful Heroes As the name implies, this Darkest Dungeon mod is all about buffing your party.
Inarguably, the greatest weakness of Leper is his low accuracy of offensive attacks, due to which he misses often. This is compensated by the high damage he deals, and you can improve on his accuracy using other abilities, trinkets or with his Finale (unfortunately, everything comes at a price and it decreases his defensive abilities).
This character has one of the most powerful 'moving' abilities in the game - his Purge can move the opponent as far back as 3 rows, and move the character from the first row to the very back, which often makes him incapable of attacking. If, in the first two rows of the enemy party, there are warriors that deal high damage, you can use Intimidate, which decreases his accuracy and damage dealt.
Thanks to his extraordinary abilities, Leper is perfect in the first line of fire. This effect is further boosted by Withstand (which decreases his stress and provides with a considerable boost to defense)and Solemnity, which increases his resistance and restores quite a few Health Points. Unfortunately, he is completely useless in missions, where enemies may use 'moving' attacks - he is completely unable to attack, nor return from the 3rd and the 4th row and he needs to 'go on foot'.
Statistics
Darkest Dungeon Dmg Mod 3
Level | Health | Dodge | Protection | Speed | Accuracy | Critical | Damage |
1 | 35 | 0 | 0 | 2 | +0 | 2,5% | 7-14 |
2 | 42 | 5 | 0 | 2 | +0 | 3% | 8-16 |
3 | 49 | 10 | 0 | 3 | +0 | 3,5% | 9-18 |
4 | 56 | 15 | 0 | 3 | +0 | 4% | 10-20 |
5 | 63 | 20 | 0 | 4 | +0 | 4,5% | 11-22 |
Darkest Dungeon Damage Modifier
Resistances
Stun | Blight | Disease | Deadly Blow | Move | Bleed | Debuff | Trap |
60% | 40% | 20% | 67% | 50% | 10% | 40% | 10% |
Tips:
Leper may be considered as the best tank in the game, thus it is best to use him specifically in this role.
This class has very good healing and boosting abilities, but they only are effective on self. Use Solemnity to restore some of your health and load the main healer, as well as for the boost to resistance, and Withstand, which heals a little bit of the character's stress and increases his resistance for a short period of time.
All of Leper's offensive abilities are of relatively low accuracy, which is a good idea to use Revenge before the attack, which increases damage, critical damage and chances of hitting with the rest of the attacks.
Beware of the position changing when having a Leper in your party. He can attack only from the first two positions and moving him to the back will make him totally useless. Try not to combine this class with mobile characters, such as Grave Robber or Jester.
Merits | Flaws |
+ Very good resistance and health level. + Powerful melee attacks + Strong buffs and healing skills + Great class for longer missions + Powerful knockback that knocks the enemy from row 1 to row 4. | - Low Accuracy - No ranged attacks - Poor mobility - He can only attack the first 2 rows in the enemy party, while in either of the first two rows in the party |
Combat abilities
Name | Icon | Position | Targets | Description (successive tiers) |
Chop | Type: melee ACC base: 75 / 80 / 80 / 90 / 95 CRIT mod: 2 / 2 / 3 / 4 / 4% | |||
Hew | Type: melee ACC base: 75 / 80 / 80 / 90 / 95 CRIT mod: 2 / 2 / 3 / 4 / 4% DMGmod: -40 / -40 / -40 / -40 / -40% | |||
Focus | Hero | Type: buff ACC base: 85 / 90 / 95 / 100 / 105 CRIT mod: 0 / 0 / 1 / 2 / 2% DMGmod: -90 / -90 / -90 / -90 / -90% Knockback: 3 (100 / 110 / 119 / 129 / 139% base) | ||
Revenge | Hero | Type: buff Increase DMG: +25 / +27 / +30 / +32 / +35% Increase ACC: +10 / +11 / +12 / +13 / +15 Increase CRIT chance: +1 / +2 / +3 / +4 / +5% Dodge: -15 PROT: -25% | ||
Withstand | Hero | Type: buff Hero: increase deffence o 25 / 28 / 32 / 36 / 40% Decrease stress by: +9 / +9 / +10 / +11 / +12 | ||
Solemnity | Hero | Type: healing Hero: Healing: 6 / 7 / 8 / 10 / 12 punktów zdrowia Increase resistances: Blight: 25% Bleeding: 25% Debuff: 25% Move: 25% | ||
Intimidate | Type: melee ACC base: 95 / 100 / 105 / 110 / 115 CRIT mod: 0 / 0 / 1 / 2 / 2% DMGmod: -70 / -70 / -70 / -70 / -70% Target: Decrease ACC: -5 / -6 / -7 / -8 / -10 Decrese DMG: -20 / -23 / -26 / -29 / -33% |
Camping abilities
Name | Icon | Cost czasu | Target | Effect |
Encourage | 2 | 1 companion | Reduce stress by 15 | |
Wound Care | 2 | 1 companion | Heal 15% Removes target bleeding Removes target blight | |
Pep Talk | 2 | 1 companion | +15% Stress Resist | |
Let the Mask Down | 2 | Whole team | -25 stress on self +5 stress on other party members | |
Bloody Shroud | 3 | Hero | +25% bleed resistance on self +25% blight resistance on self +25% move resistance on self +25% debuff resistance on self | |
Reflection | 3 | Hero | -20 stress on self +10 ACC on self +5% CRIT on self | |
Quarantine | 3 | Whole team | +20% health damage on self -20 stress on other party members (50% chance) -15 stress on other party members (50% chance) |
Highwayman is also a class which can be described as a rogue. He focuses on dealing the damage and inflicting some negative effects upon the enemies. He can attack both melee, with a dagger, as well as from a distance, well as with the pistol. He is very good in the offensive role, and he also has got a decent control over the battlefield. These, along with a nice resistance rates, makes him a hero which is suitable for nearly every kind of party.
Statistics
Level | Health | Dodge | Protection | Speed | Accuracy | Critical | Damage |
1 | 22 | 10 | 0 | 5 | +0 | 5% | 5-10 |
2 | 26 | 15 | 0 | 5 | +0 | 5,5% | 6-2 |
3 | 30 | 20 | 0 | 6 | +0 | 6% | 7-13 |
4 | 34 | 25 | 0 | 6 | +0 | 6,5% | 7-15 |
5 | 38 | 30 | 0 | 7 | +0 | 7% | 8-16 |
Resistances
Stun | Blight | Disease | Deadly Blow | Move | Bleed | Debuff | Trap |
30% | 30% | 30% | 67% | 30% | 30% | 30% | 40% |
Class tips:
Darkest Dungeon Dmg Mod Minecraft
Highwayman can fight in any position and always deal massive damage. This makes him a highly mobile class that harmonizes well with, e.g. Grave Robber, or someone that can mark targets (e.g. Hound Master or Arbalest).
Each melee attacks can be thrown from the back, thus you can put him on the second or third position.
The Point Blank Shot is a very powerful skill with a Knockback effect. However, it requires placing the Highwayman on the very front. This can be achieved by using his Duelist's Advance skill, which will move him there automatically whilst attacking any enemy.
Darkest Dungeon Mod Guide
Merits | Flaws |
+ Solid damage and decent field control + Can be positioned almost anywhere + Pretty good mobility and resistance + Can impose Bleed on the target + A powerful boost that increases his damge, accuracy and chance of critical hit + Can deal damage to 3 targets at a time | - Some classes are better at dealing damage - Cannot mark target on his own |
Combat abilities
Name | Icon | Position | Targets | Description (successive tiers) |
Wicked Slice | Type: melee ACC base: 85 / 90 / 95 / 100 / 105 CRIT mod: 5 / 6 / 6 / 6 / 7% | |||
Pistol Shot | Type: ranged ACC base: 85 / 90 / 95 / 100 / 105 DMGmod: -25 / -25 / -25 / -25 / -25% CRIT mod: 10 / 10 / 11 / 11 / 12% On self: Additional damage against Marked targets: +25 / +25 / +25 / +25 / +25% | |||
Point Blank Shot | Type: ranged ACC base: 95 / 100 / 105 / 110 / 115 CRIT mod: 0 / 0 / 1 / 2 / 2% DMGmod: 50 / 50 / 50 / 50 / 50% Knockback: 1 pole (100 / 110 / 119 /129 /139% base) Move: o 1 row back | |||
Grapeshot Blast | Type: ranged ACC base: 85 / 90 / 95 / 100 / 105 CRIT mod: -7 / -6 / -6 / -6 / -5% DMGmod: -60 / -60 / -60 / -60 / -60% | |||
Tracking Shot | Type: ranged ACC base: 80 / 85 / 90 / 95 / 100 CRIT mod: 0 / 0 / 0 / -0 / 1% DMGmod: -80 / -80 / -80 / -80 / -80% On self: Increase damage o: 12 / 14 / 16 / 18 / 20% Increase accuracy o: 6 / 7 / 8 / 9 / 10 Increase chance of critical hit by: 5 / 6 / 7 / 8 / 9% The ability can be used only once per battle, but it lasts till the end of it. | |||
Duelist's Advance | Type: melee ACC base: 85 / 90 / 95 / 100 / 105 CRIT mod: 2 / 2 / 3 / 4 / 4% DMGmod: -20 / -20 / -20 / -20 / -20% Move: o 1 row forward | |||
Open Vein | Type: melee ACC base: 90 / 90 / 95 / 100 / 105 CRIT mod: 0 / 0 / 1 / 2 / 2% DMGmod: -15 / -15 / -15 / -15 / -15% Bleed: (100 / 110 / 119 / 129 / 139% base) Damage from Bleed: 2 / 2 / 3 / 3 / 4 pts. / round (3 rounds) |
Darkest Dungeon Damage Mod
Camping skills
Darkest Dungeon Dmg Mod 4
Name | Icon | Time cost | Target | Effect |
Encourage | 2 | 1 ally | Heal stress by 15 | |
Wound Care | 2 | 1 ally | Heal 15% Health Points Lifts Bleed from target Lifts poison (Blight) from target | |
Pep Talk | 2 | 1 ally | +15% to resistance to stress | |
Gallows Humor | 4 | Entire party | Heal the character's stress by 25 75% chance of healing stress in all allies by 20 25% chance of healing stress in all allies by 10 | |
Unparalleled Finesse | 4 | On self | +10 to dodge +2 to speed +20% to damage in melee +10 to accuracy in melee | |
Clean Guns | 4 | On self | +10 to accuracy in ranged combat +20% to damage in ranged combat +5% do chance for a critical hit | |
Bandit's Sense | 4 | On self | Prevents a nighttime ambush -20% chance to surprise the party +20% chance to surprise monsters |